Autonomous Automobiles Auto…(something alliterative)

The car broke.

To clarify, Liz’s car broke.  It had chronic problems with the O2 sensor and electrical system shorting out, then she broke two axles and potentially the transmission.  In short: definitively kaput.

I had previously told her that it was my turn to get the next car, and I had long fantasized about buying my first new car, fed by rental experiences, because as with any form of technology, what I currently have immediately becomes obsolete and I grumble with jealousy as each new feature hits the market.  My car doesn’t even have a working radio anymore–a problem the kid has been consistently pointing out as we cruise down the road to my tech news podcasts playing from my phone on the passenger seat.

Yet in her impatience, Liz violated the arrangement and purposely broke her car so she could get an upgrade first.  That’s what I accused her of anyway.  She denies it, but I’ve also noted how her phones keep mysteriously breaking each year, hmmm.

An explanation more grounded in reality, however, is that her commute is much longer, and cars break down quickly.  AAA calculates the average cost per mile of driving to be 59.2 cents, so it costs her somewhere around $58 per day.  With most of that being highway driving, I’d say she uses 3 gallons of gas per day, which I’ll estimate as $6.87.  Therefore, let’s round it off and say each day, after subtracting gas from the total, she racks up $50 worth of wear and tear on her car.  So it’s easy to believe that within the year that she’s had the job, say 260 work days, minus vacation, benefit time, work at home days, I dunno, wild guess of 160 work days…that’d be $8000 worth of wear and tear–more than the vehicle was even worth, and probably consistent with the price of repairs for axles and a transmission, unless my math is totally off.  And of course, expenses aside, I’d rather not lose my wife to a horrific highway accident when something finally broke catastrophically.  So, it was off to the dealership.

When I bought my car as an unmarried young 20-something, the dealership ran a thorough background check on me before I was even allowed to touch a car, and when I did get to drive one, they accompanied me.  Now, as married 30-somethings with kid in tow, they just chucked keys at us for any model we asked about.  And upon the day’s conclusion, home we went with a brand new Honda CR-V.  I had never seen an odometer in the single digits before.

So there’s the lengthy backstory.

I went to move the new car from the driveway into the garage.  A lot has changed in vehicle design since I bought my car 10 years ago.  No more are quaint mechanical keys.  Rather, they’ve been replaced with digital transponders.  I entered the car, which had sensed my presence and unlocked itself, and pressed the ignition button.  The car did nothing.  Hmmm.  I felt the remote in my pocket, so I wasn’t missing anything.  I pushed the button again, then again and again, varying the delay and time of push, similar to my method for getting touchless faucets to provide water in airport bathrooms, except I was pushing a physical button rather than waving my hands around like an epileptic Jedi (that’ll be the future of cars when they get rid of the button).

I’m sorry Dave

The car still didn’t start, but it did fall into gear, despite the shifter being firmly still in Park.  As a consequence, the car was now rolling backwards down the driveway.  Reflexively, I push the break pedal, and the car stopped–which is fortunate, because the car was very obviously fully drive-by-wire, so there must still be a physical connection to the calipers somewhere.

I pushed the button again and the car started immediately.  Curious, I parked the vehicle in the garage and turned it off, but other distractions soon occupied me and I forgot all about the strange experience.

A couple days later, I went to pull the car out of the garage.  The scenario played out as before, except since the garage was level, the vehicle didn’t begin rolling away.  This time, however, I noticed the dash flashing a message:

TO START VEHICLE, PRESS BRAKE PETAL AND PRESS START BUTTON…IDIOT!

It was something like that anyway.  The realization finally sunk in.  I had started the car last time when I pressed the brake to stop it from rolling into the street.

I dwelled on this experience, thinking that even the humble automobile was outpacing my ability to intuitively operate it.  It was a scary thought.  Amidst news of autonomous vehicles and companies promising the eventual obsolescence of the human driver, perhaps I was already seeing the beginnings of my own obsolescence.

Then, yesterday, I was walking from the parking lot and to the office entrance.  In the guest parking, there sat a black Nissan of some sort.  A young Asian lady, wearing an outfit which exceeded business casual, complete with tight black skirt, stood next to it with an armful of paperwork.  Ordinarily, I wouldn’t have given it much thought, as we meet with clients regularly and our other offices travel here for meetings.  This lady, however, waved and walked up to greet me.  She explained her plight: she had accidentally popped the hood of the rental and didn’t know how to close it, and did I possess such knowledge?

And so, very politely (as I didn’t want to make her feel dumb), I felt along the hood’s gap and explained that all cars generally have a little latch you just have to feel for, subsequently found said latch (except it was slightly different than any other hood latch I’d encountered–what the hell, Nissan?), and explained that you just drop the hood to close it.  She felt a little sheepish and said that she couldn’t believe she had driven all the way here like that.

I feel better now, realizing that we’ve reached a point where each generation is now less knowledgeable about their vehicles than the prior.  It was an inevitability, since the operator no longer controls the vehicle directly now–they send input into a computer which then determines what action to take.  It’s less important to know the physical mechanics of a car now, since if anything breaks, the proprietary systems that control the vehicle would also be affected, and would therefore have to be fixed by a technician anyway.  The future will indeed deprecate human input.  Whether or not that’s good–if software will ultimately prove safer and more reliable than the person–will be left to history.

My daughter is still going to learn how to change a tire before she can drive though.

–Simon

Prairie

Prairies are a part of Indiana’s natural heritage, I’ve been told, according to this rest stop sign anyway.

The girls were inside and I was walking the whippets.  I noticed from afar, across the manicured expanse of Kentucky bluegrass, what appeared to be an informational board for the casual passerby.  Naturally curious (and myself being a casual passerby), I trekked through the grass to read this beacon of knowledge.

Perhaps the sign itself was a victim of fire?  Or maybe it’s yet one more icon of yesterday, fallen into disrepair.  Judging from the number of toll roads I had to pay to get through Chicago, it’s apparent that the national Interstate budget isn’t sufficient anymore.  Sad, although it was kind of amusing to see that this sign still remained, all the way out in what is obviously not native prairie.

The field was also littered with structural foundations, but I couldn’t figure out for what.  Another mystery lost to time.

–Simon

When Planets Align (Part 3)

Time and chance have yielded again some pleasing aesthetic fragments:

I took a photo of this vista only to realize that the auto-focus had chosen the screen, but it had the interesting effect of making the photo to look like a painting
Liz snapped this photo of some firework fun–it made a nice silhouette
I don’t know why this one leaf was curled, but I examined it a rather long time
This dalia, rejected and thrown into the reduced bin, then nipped by frost, has recovered quite nicely
After a storm, I found this nasturtium leaf with a single bead of water, catching the sun

–Simon

Oblivion Micro-Adventure (Part 3)

Click here to read part 2.

Revitalized and slightly inebriated, I exit the inn.  Then I realize it’s nighttime, so I stand in the cobblestone street for 9 straight hours, unwavering.  I realize this seems like an odd choice, seeing as I just left an inn, but I don’t want bedbugs.  Actually I just don’t want to level, and sleeping would force me to gain intelligence, willpower, and whatever other 3rd skill I would choose.  But I don’t want to, because then every single living creature in Cyrodiil would also gain a level, thus perpetuating the endless arms-race.  So nay, I shall maintain the status quo, staunchly refusing to gain knowledge and wisdom out of fear of change…just like a Republican, BAM!

Trance-like state of suspended animation complete, I greet the new day.  The Jemane brothers also stand, having joined me in an exercise of suspension-trauma.  I shake the blood clots from my legs and resume jogging.  My first order of business is to examine the local Skingrad chapel.  I circle, but no trees ever quite line up with its facade.  Bummer.  That would have been an easy resolution.  I consult the painting again.

The green blobs, or Bob Rosses, if you will, might indicate their species.  I decide that they’re oak, and impressively the game does do a good job of emulating real biodiversity.  And I know from playing the game that oak trees primarily inhabit the Great Forest, which means Chorrol.  I will therefore resume my travels, likely having to slaughter countless bandits and endangered timber wolves along the way.

I leave the town, head north around the city to travel east, and slaughter an endangered timber wolf.  Maybe not sit on the road?  Or not attack me on sight?  And don’t wolves usually travel in packs?  Lone wolfs are generally young males in search of a pack.  So Cyrodiil is a giant bachelor’s club for timber wolves.  As I ponder how many wolves I’ve killed, I fear for their next generation.

My fears are assuaged when I happen upon another timber wolf, and have to kill it.

Then I’m accosted by two imps and a troll.  Tired of the pointless slaughter, I turn invisible.  The immediately disoriented fauna give up, then attack the Jemane brothers who, being slower than I, are just now catching up.  Curious, that they know my exact whereabouts, despite me leaving them behind and turning invisible.

Absolute power corrupts absolutely, and I walk away from the ensuing violence to continue my trek, indifferent to the life and death struggle behind me.

My invisibility spell wears off as I emerge from the forest to the view of Lake Rumare.  A decade ago, the graphics were phenomenal.  They still are, in a retro way.  But like any game discovered long after its prime, the Internet is filled with Millennials who are certainly less appreciative of this game than I.  But I will not let this game go quietly into the night.  It’s going to survive!

Fortunately, my waning repertoire of bad jokes meets its end when Oblivion crashes to the dashboard.  Perhaps this quest is folly after all.

–Simon

Oblivion Micro-Adventure (Part 2)

In Part 1, I detailed how I, the ever-inquisitive and aging gamer, wandered County Anvil, looking for a non-committal adventure with which to waste a few minutes of time while I sought a distraction from life.

And readers of low expectations were not disappointed!  The gradual mystery of whether or not in-game paintings were impressionistic recreations of in-game vistas was revealed (spoiler: they were).  I then imposed drama upon the NPC whom I concluded was the artist.  But, there are many in-game paintings, and I ended the post on a cliffhanger.  Well fear not, reader of obviously low expectations, for I alluded to a continuation, and I will not disappoint.

Anvil, being at the end of the road, made the choice easy: I would go east.  The artist to which I alluded at the end of the last post, Rythe Lythandas, lives in Cheydinhal, also to the east.  But this isn’t some willy-nilly quest of purpose, no, ’tis a quest of vague direction.  I would therefore amble in Cheydinhal’s general direction, viewing the sights along the way.  And it would be a long way indeed, for Cheydinhal and Anvil are at the opposite ends of Cyrodiil.  But if there’s anything I’ve learned from classical fantasy, it’s that accomplished wizards wander unpredictably in accordance with their own whims, so in the spirit of role-playing, this quest felt right.  Objective defined, I finally stepped off the doorstep of the Inventius’ home.

And I walked, jogged maybe.  I dunno, true walking in Oblivion would exhaust about any gamer’s patience.  It might be unrealistic, but I’ll just say I have magical wizard powers of endurance.

In short order, I had made it back to Gottshaw Inn.  I thought to ignore it, but surely there must be more paintings inside.  And after all, if I’m embarking on this trek to visit a painter, I should be a little more versed in the art, beyond the single work of a painter that isn’t him.  If nothing else, that might come off as a little rude.  So I entered the Inn, much to the indifference of its proprietor, and examined the paintings.  I quickly realized, however, that those of natural landscapes would be near impossible to find.  I needed a painting with an identifiable landmark–an edifice of some sort.  None of the other paintings within bore such distinctions though, so I left.

It is at this time that I should mention the Jemane brothers.  Their quest, which had me pointlessly unraveling their family’s past, ordinarily concludes with reuniting and returning them to their reclaimed family estate.  However, in an act of cruelty, I refrained from the last step–walking them down the hill outside Chorrol and to their home.  Why?  Because, until I do so, they remain trapped in indentured servitude.  Actually, they just follow me indefinitely, but while doing so, I effectively have two unkillable bodyguards.  This means that I don’t necessarily have to fight things that I deem unworthy of my time.  So the Jemanes throw themselves eternally upon hostiles, getting incapacitated repeatedly, until their opponent is eventually vanquished through sheer perseverance.  Is this wrong?  Probably.

No matter.  As we travel east, they kill a wolf.  I pick mushrooms.  They kill some bandits.  I look at the giant Nirnroot growing on the bank of a small pond.  They kill some more bandits.  A bandit chooses to attack me first and I deftly kill him instantly with a lightening bolt, then pick flax seed.  In short-an uneventful and typical cross-country walkabout.

At last, I reach Skingrad.  I pick some grapes and mush them up, making grape juice I would presume, which restores fatigue.  Sugar rush.  Feeling energized, I enter the town proper and make for the first inn, because from experience, inns have a lot of paintings.  I enter the West Weald Inn–where I remember defending myself against a certain Else God-Hater–someone who apparently  hated gods but had no problem worshiping an elf who used profane rituals to ascend to demigoddom.  Some people have many layers I guess.  In hindsight, I don’t think I actually fought her.  I just turned invisible while the town guard wailed on her, because I’m the archmage and I don’t brawl with common street rabble (sneer of condescension).

Anyway, I work my way around the Inn, examining paintings for one which contained a landmark.  Ultimately, I find this:

A church isn’t exactly a rare item in Cyrodiil, but there’s still a finite number.  This, at least, lies within the realm of possibility.

I pop downstairs to greet Sinderion, because I remember I have a batch of nirnroot for him, then needlessly buy and drink a bottle of wine from the barkeep to celebrate my evolving quest.

–Simon